Accepted as a no-op for forward compatibility. In RustCFML, connections leave rooms through server-side socket.leave(), and the engine removes a connection from every room automatically on disconnect; there is no server-side unsubscribe to call. Feature-detecting code that calls wsUnsubscribe() will not error.
wsUnsubscribe()
→ returns void
Calls to wsUnsubscribe() are accepted and do nothing; leaves are server-side and automatic on disconnect.
wsUnsubscribe(); // no-op
Expected Result: Returns null (void).
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